
This game is very curious, was all that was in place, even in bakeries! but suddenly with the disappearance of Arcades this game was very rare, was very fortunate to be able to find such a board today. I will try to reread the PROM and EPROM then send to the Marcello and he forwards them.

My Fantastic has some problems but nothing that I can not fix. Haze Hello, first congratulations on adaptation, I’m having little time to be able to adapt Fantastic for MAME, but I’m glad that got a huge advance. You can follow any responses to this entry through the RSS 2.0 feed. Thanks to Augusto Garcia, Silvio Finotti & Marcello Mancini for sourcing + dumping this one. I think some of the wiremods on the board make it act more like a Galaga board than a Moon Cresta / Galaxian one. gfx banking is wrong, sound is wrong, star scrolling is wrong, bullets are wrong but you can now move about and shoot things. *edit2* fixed some of the rom scrambling, enemy formations are now correct. *edit* got it ingame, bit glitchy tho, and unplayable, probably the rom descramble isn’t quite right Note, I don’t actually see any Taito strings in the ROM or graphics, but they could be non-ascii encoded. Given that the board also has issues (See YouTube video) I’m having to cross my fingers that the ROMs are actually good although I see no obvious signs to indicate otherwise just yet, however I’m not convinced the PROM is a good dump because using a standard Moon Cresta / Galaxian decode you get a bunch of pastel colours. The rom has a slight block scramble to it, making things annoying. So far I’ve managed to get it into test mode.

Attempting to go one better it appears they also remade Galaga and released it on Galaxian hardware (technically Moon Cresta, but they’re so close it doesn’t matter) For whatever reason they decided to call their creation ‘Fantastic’

Previously a game called “Galactica – Batalha Espacial” was emulated, this was a remake of Galaxian on Space Invaders hardware. I don’t know how much Taito actually knew about when it came to their Brazlian operations, but I suspect not much. Some of their output appears to be little more than bootleg quality (hacked strings) while other work is more interesting.

Effectively they worked completely independently of the rest of Taito. While no official Japanese release of Taito games contained any strings relating to the Brazil they would import games, modify them, and occasional write their own using what hardware they had available. Taito do Brazil (the Brazilian Taito division) seem to have been something of an oddity.
